I got this data from a altruistic user on Kaggle. (https://www.kaggle.com/lazyjustin/pubgplayerstats) It gives the details for 65 million kills in the popular online battle royale game Player Unknown’s Battlegrounds (pubg). I ingested all of the data into a SQL Server database and ran the analysis in RStudio. This page shows the results of some of my exploration into this data.
Here are all of the kills that were classified as “Hit by car” for 1 million PUBG matches on Miramar. I am not sure why there are points in the water (notice the bottom right). How can you get hit by a car when you’re 50 meters from the shore?
Take a look at all the “Punch” deaths. They seem to form a ring around the map. I think this shows where people get automatically dumped out of the airplane when they’re AFK. Not sure how else to explain it.
The crossbow is not a very popular weapon. Let’s see where the crossbow deaths happen. They seem to be clustered mostly around the “towns” on the map and not much in the open areas.
The SCAR-L is a popular rifle. Notice how much more widely used it is than the crossbow. If I used the same settings as the previous graphs, it would look like green blob. I had to reduce the point opacity from 28 to 4. That’s 1/7(!) of the previous graphs.